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The Radiant |
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17 + 2.2 | 21 + 2.75 | 13 + 1 |
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Level | 1 | 16 | 25 |
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Hit Points | 473 | 1138 | 1841 | Mana | 169 | 390 | 741 | Damage | 38-56 | 81-99 | 124-142 | Armor | 1.94 | 8 | 13.98 | Attacks / Second | 0.71 | 0.96 | 1.21 | |
Movement Speed | 300 | Turn Rate | 0.5 | Sight Range | 1800/800 | Attack Range | 500 | Missile Speed | 1200 | Attack Duration | 0.3+0.3 | Cast Duration | 0.51+0.3 | Base Attack Time | 1.7 |
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Jah'rakal, the Troll Warlord, is a ranged Agility hero able to output mighty damage competitively at range and in melee. His Berserker's Rage gives him the unique ability to change his attack position, from ranged to melee and back at will, as the situation prefers. When in close combat, his stats are increased accordingly, he gains bonus damage, armor, movement speed, health, reduced base attack time, and the ability to Bash. Not only does this greatly improve the Troll Warlord, but it allows him to survive and match on other melee fighters. The Troll Warlord is an axe specialist, using them in his unique Whirling Axes, Whirling Axes has two variations, the first is available to his ranged form where he throws five axes in a cone formation to damage and slow them down, the second is when he is in melee form, unleashing swirling axes to damage and blind nearby enemies. To keep up with his gruff and savage nature, Fervor builds up the Warlord's momentum, with each continuous hit on the same target, he gains more and more attack speed. Battle Trance not only massively enhances his own attack speed, but it also enhances his allies for a short period of time. The Troll Warlord capitalizes on the power and speed of his attacks, notorious for his superbly fast attack speed that can be matched by few. He is truly an ill-tempered troll and his rampaging might is unstoppable, bashing and crippling his foes with his axes quickly. If he acquires the right items to improve his fighting prowess, there aren't many fighters who can take him down.
Contents - 1 Bio
- 2 Abilities
- 3 Recommended items
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Bio
Jah'rakal, the Troll Warlord | "The strong shall eat the weak." | Role: | Carry | Lore: | It's an easy thing to offend a troll. A prickly and contentious race, trolls thrive on argument and strife, missing no excuse to raise their voices in dispute. Males grow to maturity in subterranean chambers beneath their matriarch's domicile, feeding and amusing themselves while contributing nothing. Often they stay for years beyond the age of maturity, while the matriarch provides them with sustenance. When young trolls are finally pushed from their sub-chamber, they gather with others of their kind, forming roving gangs of malcontents who complain loudly about all manner of vexation. As much as trolls love to argue, imagine how rare it is for a troll to be driven from his own kind for being too difficult to get along with. Such was Jah'rakal's fate, a monger troll from deep in the Hoven. So deluded was he, so bitter and abrasive, that even other trolls found his company intolerable. After one particularly vitriolic outburst in which he claimed the lion's share of loot from their latest raid, his cohorts finally snapped. They turned on him, beat him with clubs, and drove him from the encampment. Enraged at his banishment, he returned the next day, armed with steel, and slew them all, one by one. He then swore a blood oath: he would ever after be a fighting force unto himself. Now he roams the world as the Troll Warlord, bitter and angry, the Imperial high commander of an army of one. |
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Abilities
Berserker's Rage | | Ability | Affects | |
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Toggle | Self | |
| Allows the Warlord to use his throwing axes as melee weapons, gaining bonus damage, attack speed, movement speed, hitpoints, armor, and a chance to bash targets on attack. Berserker's Rage also changes the functionality of Whirling Axes. | Bonus damage: 15 Bonus HP: 100 Bonus armor: 3 Bonus movement speed: 20/20/20/30 Base attack time: 1.55 Bash chance: 10% Bash duration: 0.8/1.2/1.6/2 Bash damage: 20/30/40/50 | Illusions will be melee and will benefit from bonuses, but will not be able to bash. | Notes:- Changes Troll Warlord's attack to melee. Reduces attack range to 128 respectively.
- Bash deals magical damage.
- Does not stack with Skull Basher.
- The chance to bash is determined by pseudo-random distribution.
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Berserker's Rage Active
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Toggle | Self | |
| Allows the Warlord to use his throwing axes as melee weapons, gaining bonus damage, attack speed, movement speed, hitpoints, armor, and a chance to bash targets on attack. Berserker's Rage also changes the functionality of Whirling Axes. | Notes:- Changes Troll Warlord's attack back to ranged.
- Removes all bonuses listed in the description of the above ability.
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Whirling Axes (Ranged) | | Ability | Affects | Damage |
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Target Point | Enemies | Magical |
| Troll hurls a fistful of five axes in a cone shape over 900 range, slowing and damaging enemy units. | Range: 900 Damage: 75 Movement speed slow: 30% Slow duration: 3/3.75/4.5/5.25 Radius of each axe: 100 | 20 | 50 |
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Whirling Axes (Melee) | | Ability | Affects | Damage |
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No Target | Enemies | Magical |
| Troll unleashes a set of magical axes which whirl around him in a circle. Nearby enemies take damage and have a chance to miss on their attacks. | Radius: 450 Damage: 125/175/225/275 Miss chance: 60% Duration: 4/5/6/7 Whirl Duration: 4 | 12 | 50 |
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Fervor | | Ability | Affects | |
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Passive | Enemy units and structures | |
| With each continuous blow on the same target, Troll gains increased attack speed. If Troll changes targets, the stacks drop to zero. | Max stacks: 2/3/4/5 Attack speed per stack: 20 | Notes:- If Jah'rakal changes targets, his rage counter drops to zero.
- Fervor increments increase while attacking buildings.
- Each hit increases attack speed by 20.
- Fervor works when denying allied units.
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Battle Trance | | Ability | Affects | |
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No Target | Allied Heroes | |
| Troll's presence on the battlefield increases the attack speed of himself and all allied heroes. | Radius: Global Duration: 7 Bonus attack speed: 60/120/180 | 30 | 75 |
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Recommended items
| Starting | | | Early-game | | | Core | | | Situational | |
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Explanation:
Starting items:
- Tango and Salve give you basic health regeneration to stay in lane longer.
- Ring of Protection provides a minor armor bonus, it also builds into a Ring of Aquila.
Early-game items:
- Magic Stick helps against enemies that can spam spells, it later builds into Magic Wand.
Core items:
- Phase Boots help you to escape bad situations as well get close to enemies to take advantage of your more powerful melee form.
- Helm of the Dominator provides lifesteal which works well with your high attack speed. You can dominate a neutral creep with it to make soloing Roshan easier.
- Troll is vulnerable to stuns and disables, Black King Bar should be built in most situations to counter this.
Situational items:
- Yasha is a good choice as it adds agility and movement speed. Upgrade it into either a Sange and Yasha for some durability and slow, or a Manta Style for the illusions.
- Shadow Blade offers cost effective attack speed and damage increases, strong initiation and mobility, and a mediocre escape.
- Helm of the Dominator can be upgraded into a Satanic for a significant strength buff.
- Daedalus gives your attacks a great deal of damage.
- Monkey King Bar can also be picked up to counter evasion, and to give greater punch to your physical strikes.
- Butterfly provides a massive agility and attack speed bonus as well as evasion.
Unmentioned items:
- Poor Man's Shield will give you some durability in the early game, keep in mind however that it is more effective when you are in melee form.
- Drum of Endurance is a strong item coupled with the bonuses from Berserker's Rage, giving you even greater mobility and extra survivability.
- Mjollnir and Eye of Skadi (or both) are the only few Unique Attack Modifiers that stack with the commonly opted HotD.
- Vladmir's Offering and Desolator are a powerful combination, and may be picked up in rare circumstances.
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