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Vengeful Spirit

Written By Unknown on Rabu, 18 September 2013 | 05.38

Vengeful Spirit
Vengeful Spirit.png
Radiant icon.png The Radiant
Strength
18 + 2.6
Agility
27 + 2.8
Intelligence
15 + 1.75
Level 11625
Hit Points 492 1271 2050
Mana 195 559 1001
Damage 39-53 83-97 126-140
Armor 3.789.9415.99
Attacks / Second 0.74 11.25
Movement Speed 295
Turn Rate 0.6
Sight Range 1800/800
Attack Range 400
Missile Speed 1500
Attack Duration 0.33+0.64
Cast Duration0.3+0.51
Base Attack Time 1.7
Shendelzare the Vengeful Spirit is a ranged Agility Hero excelling in ganks, disabling and kill hunts. She is one of the most potent supporters in the game and being item-independent, she serves as the team warder. Effective from early to late game, Vengeful Spirit is typically seen roaming the battlefield, searching for targets to prey on, hitting them with a powerful stun with Magic Missile and reducing their armor and scouting ahead with Wave of Terror. Motivated by her determined vengeance, her Vengeance Aura boosts her bonus attack damage not only for herself, but her allies as well. This makes her an ideal partner for physical gankers and carries, and what makes her a potential Carry herself. Her ultimate Nether Swap switches your position with another hero; ally or enemy. This allows Shendel to swap an enemy key hero making him/her vulnerable or sacrificing herself to save an important ally from death which may be essential to win a clash, or perhaps the entire game. Her unusual reliance on Agility (rather than Intelligence, like most supports) results in her offensive capabilities being remarkably high, at the cost of having a lower mana pool. She needs items perhaps less than any other hero in the game, and as such can be played with great recklessness, as her death is only a slight inconvenience. Shendel requires very selfless and skilled play to operate well, and relies on the competence of teammates as much as herself.

Contents 

  • 1 Bio
  • 2 Abilities
  • 3 Recommended items

Bio

Vengeful Spirit Shendelzare, the Vengeful Spirit
 "I will slake my thirst for revenge."
Role: Pip roamer.png Support / Pip disabler.png Disabler / Pip babysitter.png Lane Support / Pip initiator.png Initiator
Lore:
Even the most contented Skywrath is an ill-tempered creature, naturally inclined to seek revenge for the slightest insult. But Vengeful Spirit is the essence of vengeance. Once a proud and savage Skywrath scion, Shendelzare was first in succession for the Ghastly Eyrie until a sister's treachery robbed her of her birthright. Snared in an assassin's net, Shendelzare tore free only at the cost of her wings, limping away in the ultimate humiliation: On foot. With her wings broken, she knew the Skywrath would never accept her as ruler; and in the highest roost of the Eyrie, inaccessible except by winged flight, her sister was untouchable. Unwilling to live as a flightless cripple, and desiring revenge far more than earthly power, the fallen princess drove a bargain with the goddess Scree'auk: She surrendered her broken body for an imperishable form of spirit energy, driven by vengeance, capable of doing great damage in the material plane. She may spend eternity flightless, but she will have her revenge.


Abilities


Magic Missile
Magic Missile icon.png
Ability Affects Damage
Target Unit Enemies Magical
Fires a magic missile at an enemy unit, stunning and dealing damage.
Cast Range: 500
Stun Duration: 1.45/1.55/1.65/1.75
Damage: 100/175/250/325
Cooldown 10 Mana 110/120/130/140
A simple Skywrath technique, the magic missile is Shendel's primary tool for vengeance.

Wave of Terror
Wave of Terror icon.png
Ability Affects Damage
Target Point Enemies HP Removal
Vengeful Spirit lets loose a wicked cry, weakening the armor of enemies and giving vision of the path.
Range: 1400
Radius: 300
Debuff Duration: 20
Damage: 30/50/70/90
Armor Reduction: 2/3/4/5
Cooldown 15 Mana 40
Shendel's haunting voice hints at her approaching vindication.
Notes:
  • The wave does not count as damage for purposes of removing non-combat buffs or disabling items.
  • The wave gives vision as it goes forward.


Vengeance Aura
Vengeance Aura icon.png
Ability Affects
Aura Allies
Vengeful Spirit's presence increases nearby friendly units' physical damage.
Radius: 900
Bonus Damage: 12%/20%/28%/36%
Partially usable by illusions. Illusions can carry the aura, but can't make use of the bonus damage.
Although they may not share her undying passion for revenge, allies do draw on her fanaticism in combat.
Notes:
  • The bonus damage provided by the aura is based on base damage and primary attribute.
  • Does stack with Alpha Wolf's Packleader's Aura in DotA 2


Nether Swap
Nether Swap icon.png
Ability Affects
Target Unit Heroes
Instantaneously swaps positions with a target Hero, friend or enemy.
Range: 650/925/1200
Cooldown 45 (10*) Mana 100/150/200
Can be Improved by Aghanim's Scepter (* shows the improved values). Decreases cooldown, and allows swapping of non-hero units.
Martyrdom is a small price to pay for vengeance.
Notes:
  • Works on magic immune units.
  • Trees near Vengeful Spirit and the target will be destroyed when the spell is cast.
  • Interrupts channeling skills of the target.

Recommended items




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